Hero Details
Name: Jebe
Nickname: Bleeding Steed
Quality: Legendary S3
Type: Combat
Role: Support – Mid or Back Row
Excels at: Training or leading Footmen units
Skills: 5 Dictator, 2 Prep, 1 Combat
Dictator Skills
Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad
Name | Lvl. 1 | Max lvl. |
---|---|---|
Dictator | 200 bonus marching capacity | 23,100 bonus marching capacity |
Defensive Formation | Footmen +5% Resistance | Footmen +50% Resistance |
Offensive Formation | Footmen +5% Might | Footmen +50% Might |
Awaken | Footmen 1.5% Resistance 1.5% HP 25% Bonus leadership | Footmen 15% Resistance 15% HP 250% Bonus leadership |
Defensive Order | Footmen +13% Resistance | Footmen +40% Resistance |
Prep Skills
Activation Req: When the hero is leading footmen
Skill 1 Target: 2 Random friendly squads within effective range
Skill 1 Effective Range: 2
Skill 2 Target: 3 Random friendly squads within effective range
Skill 2 Effective Range: 2
Name | Lvl. 1 | Max lvl. |
---|---|---|
Roundabout Tactics | First 3 turns, 2 friendly squads have 24% bonus damage | First 3 turns, 2 friendly squads have 60% bonus damage |
Nomadic Remedy | During the battle, when all friendly squads receive damage, there’s a 50% chance to recover some units (recovery rate 15%) | During the battle, when all friendly squads receive damage, there’s a 50% chance to recover some units (recovery rate 33%) |
Combat Skill
Activation Req: When the hero is leading footmen
Skill Target: 2 Random enemy squads within effective range
Effective Range: 4
Name | Lvl. 1 | Max lvl. |
---|---|---|
Stampeding Harras | 1 turn prep, 23% chance to confuse 2 random enemy squads within range, skills and basic attack targets become random for 2 turns | 1 turn prep, 50% chance to confuse 2 random enemy squads within range, skills and basic attack targets become random for 2 turns |