Hero Details
Name: Jorge
Nickname: The Inquisitor
Quality: Legendary S2
Type: Combat
Role: Ranged – Mid or Back Row
Excels at: Training or leading Archer units
Skills: 5 Dictator, 2 Combat, 1 Prep
Dictator Skills
Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad
Name | Lvl. 1 | Max lvl. |
---|---|---|
Dictator | 200 bonus marching capacity | 23,100 bonus marching capacity |
Archer Def. Formation II | Archers +5% Resistance | Archers +50% Resistance |
Archer Off. Formation II | Archers +5% Might | Archers +50% Might |
Archer Awaken | 1.5% Might & Resistance 1.5% Damage 25% Bonus leadership | 15% Might & Resistance 15% Damage 250% Bonus leadership |
Discipline Archers | Archer units in hero’s formation have +13% Might | Archer units in hero’s formation have +40% Might |
Combat Skills
Activation Req: When the hero is leading Archers
Skill 1 Target: 3 Random enemy squads within effective range
Skill 1 Effective Range: 4
Skill 2 Target: 2 Random enemy squads within effective range
Skill 2 Effective Range: 4
Name | Lvl. 1 | Max lvl. |
---|---|---|
Judgement of Justice | 1 turn prep, 30% chance to attack all squads for 91.5% damage within the range and casting the disarm status to the enemy squad, being unable to perform a normal attack for 2 turns | 1 turn prep, 30% chance to attack all squads for 246% damage within the range and casting the disarm status to the enemy squad, being unable to perform a normal attack for 2 turns |
Atonement | 35% chance to deal 127% damage to 2 random squads within range. If the target is in Flammable status there is a 5% chance to put it into Suppress state, being unable to move | 35% chance to deal 315% damage to 2 random squads within range. If the target is in Flammable status there is a 50% chance to put it into Suppress state, being unable to move |
Prep Skill
Activation Req: When the hero is leading Archers
Target: 3 Random enemy squads within effective range
Effective Range: 4
Name | Lvl. 1 | Max lvl. |
---|---|---|
Born Evil | Increases the damage taken from archers by 5% to all enemy squads | Increases the damage taken from archers by 50% to all enemy squads |