Shintaro Oizumi Roku Boshuten

Rise of Empires: Ice and Fire Legendary Hero
shintaro oizumi rise of empires hero

Hero Details

Name: Shintaro Oizumi
Nickname: Roku Boshuten
Quality: Legendary S3
Type: Combat
Role: Ranged – Mid or Back Row
Excels at: Training or leading Cavalry units
Skills: 5 Dictator, 2 Combat, 1 Status

Dictator Skills

Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad

NameLvl. 1Max lvl.
Dictator200 bonus
marching capacity
23,100 bonus
marching capacity
Cavalry Defensive
Formation II
Cavalry
+5% Resistance
Cavalry
+50% Resistance
Cavalry Offensive
Formation II
Cavalry
+5% Might
Cavalry
+50% Might
Cavalry
Awaken
Cavalry
+1.5% Might & Res.
+1.5% Damage
25% Bonus leadership
Cavalry
+15% Might & Res.
+15% Damage
250% Bonus leadership
Discipline
Cavalries
Cavalry
+13% Might
Cavalry
+40% Might

Combat Skills

Activation Req: When the hero is leading cavalries
Skill 1 Target: 2 Random enemy squads within effective range
Skill 1 Effective Range: 4
Skill 2 Target: 3 Random enemy squads within effective range
Skill 2 Effective Range: 5

NameLvl. 1Max lvl.
Gou40% chance to deal 161% damage to two random enemy squads within range, deducting their might and resistance by -10%, lasting 2 turns40% chance to deal 255% damage to two random enemy squads within range, deducting their might and resistance by -55%, lasting 2 turns
Takeji Zaiten1 turn prep, 40% chance to deal 140.5% damage to all enemy squads with range, silencing them, making them unable to use combat skills, lasting 2 turns1 turn prep, 40% chance to deal 196.5% damage to all enemy squads with range, silencing them, making them unable to use combat skills, lasting 2 turns

Status Skill

Activation Req: When the hero is leading cavalries
Target: 2 Random friendly squads within effective range
Effective Range: 1

NameLvl. 1Max lvl.
Gokuraku JodoDuring the battle, whenever casting a skill that requires prepping, there’s a 55% chance to enter the state of clarity, causing immunity to disarm, suppression and confusion for 2 turns. After casting a combat skill, there’s a 55% chance to increase the might and resistance by 10% to two random friendly squads for 2 turnsDuring the battle, whenever casting a skill that requires prepping, there’s a 100% chance to enter the state of clarity, causing immunity to disarm, suppression and confusion for 2 turns. After casting a combat skill, there’s a 100% chance to increase the might and resistance by 100% to two random friendly squads for 2 turns