Sun-sin Kim Chungmugong

Rise of Empires: Ice and Fire Legendary Hero
sun sin kim chungmugong rise of empires hero

Hero Details

Name: Sun-sin Kim
Nickname: Chungmugong
Quality: Legendary S1
Type: Combat
Role: Melee – First or Mid Row
Excels at: Training or leading Footmen units
Skills: 5 Dictator, 2 Combat, 1 Prep

Dictator Skills

Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad

NameLvl. 1Max lvl.
Dictator200 bonus
marching capacity
23,100 bonus
marching capacity
Defensive
Formation
Footmen
+5% Resistance
Footmen
+50% Resistance
Offensive
Formation
Footmen
+5% Might
Footmen
+50% Might
AwakenFootmen
1.5% Resistance + 1.5 HP
25% Bonus leadership
Footmen
15% Resistance + 15 HP
250% Bonus leadership
Discipline
Footmen
Footmen
+13% Might
Footmen
+40% Might

Combat Skills

Activation Req: When the hero is leading footmen
Skill 1 Target: 1 Random enemy squad within effective range
Skill 1 Effective Range: 3
Skill 1 Target: 1 Random enemy squad within effective range
Skill 1 Effective Range: 2

NameLvl. 1Max lvl.
Alienate100% Chance to deal
60.8% damage to a random squad within the effective range, absorbing 1.5% damage attribute and adding it to 1 random squad friendly squad for 1 turn
100% Chance to deal
136% damage to a random squad within the effective range, absorbing 1.5% damage attribute and adding it to 1 random squad friendly squad for 1 turn
Shield Wall30% Chance to deal
213% damage to a random enemy squad within range, and reduce the damage taken from archers by -12% for 2 turns
30% Chance to deal
549% damage to a random enemy squad within range, and reduce the damage taken from archers by -30% for 2 turns

Prep Skill

Activation Req: When the hero is leading footmen
Skill Target: 2 Random friendly squads within effective range
Effective Range: 2

NameLvl. 1Max lvl.
Fearless LegionWhen the hero is in a formation with 3 footmen squads, starting at the first turn, two random squads will increase 6% combat skill damage for 4 turnsWhen the hero is in a formation with 3 footmen squads, starting at the first turn, two random squads will increase 60% combat skill damage for 4 turns