Tekaronhio Ken Sky Breaker

Rise of Empires: Ice and Fire Legendary Hero
tekaronhio ken rise of empires hero

Hero Details

Name: Tekaronhio Ken
Nickname: Sky Breaker
Quality: Legendary S3
Type: Combat
Role: Ranged – Mid or Back Row
Excels at: Training or leading Archer units
Skills: 5 Dictator, 2 Combat, 1 Prep

Dictator Skills

Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad

NameLvl. 1Max lvl.
Dictator200 bonus
marching capacity
23,100 bonus
marching capacity
Archer Def.
Formation II
Archers
+5% Resistance
Archers
+50% Resistance
Archer Off.
Formation II
Archers
+5% Might
Archers
+50% Might
Archer
Awaken
Archers
2% Might & Resistance
4% Combat Speed
25% Bonus leadership
Archers
20% Might & Resistance
40% Combat Speed
250% Bonus leadership
Defensive OrderArcher units in hero’s squad have +13% ResistanceArcher units in hero’s squad have +40% Resistance

Combat Skills

Activation Req: When the hero is leading Archers
Target: 2 Random enemy squads within effective range
Effective Range: 3

NameLvl. 1Max lvl.
Wrath of Wilderness1 turn prep, 40% chance to deal 195% damage to 2 random enemy squads within range, decreasing their resistance by -20%, lasting 2 turns1 turn prep, 40% chance to deal 486% damage to 2 random enemy squads within range, decreasing their resistance by -47%, lasting 2 turns
Breath of the Forest1 turn prep, 35% chance to deal 197.5% damage to 2 random enemy squads within range, and casting self-healing and a random friendly squad (40.6% recovery rate)1 turn prep, 35% chance to deal 343% damage to 2 random enemy squads within range, and casting self-healing and a random friendly squad (97% recovery rate)

Prep Skill

Activation Req: When the hero is leading Archers
Target: 3 Random enemy squads within effective range
Effective Range: 4

NameLvl. 1Max lvl.
Soul of the MountainFirst 2 turns, disarms 2 random enemy squads, making them unable to basic attack, and on the second turn dealing 169% damage to all enemy squadsFirst 2 turns, disarms 2 random enemy squads, making them unable to basic attack, and on the second turn dealing 267.5% damage to all enemy squads