Story
"I cut down my neighbor's tree, and you know why he didn't scold me? Because I still have the ax in my hands!" If you ever encounter a man in a black trench coat holding an ax, chasing down tons of Imperium soldiers along with a bunch of New World natives, you probably saw Thomas the Pacer. Why he's on such good terms with the natives, or why he chose to use a woodsman's ax than any other weapons, you can go ask him yourself... you must be really brave.
Hero Details
Dictator Skills
Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad
Name | Lvl. 1 | Max lvl. |
---|---|---|
Dictator | 200 bonus marching capacity | 23,100 bonus marching capacity |
Archer Def. Formation II | Archers +3.5% Resistance | Archers +35% Resistance |
Archer Off. Formation II | Archers +3.5% Might | Archers +35% Might |
Archer Awaken | 1.5% Might & Resistance 1.5% Damage 25% Bonus leadership | 15% Might & Resistance 15% Damage 250% Bonus leadership |
Distance Strike (active) | After using the skill, the hero’s formation has 55% bonus marching speed, 55% bonus Archer might for 20min, 15h CD. When not active, 30% effect is in use during combat | After using the skill, the hero’s formation has 100% bonus marching speed, 100% bonus Archer might for 20min, 15h CD. When not active, 30% effect is in use during combat |
Combat Skills
Activation Req: When the hero is leading Archers
Skill 1 Target: 1 Random enemy squad within effective range
Skill 1 Effective Range: 4
Skill 2 Target: 1 Random enemy squad within effective range
Skill 2 Effective Range: 5
Skill 3 Target: 3 Random enemy squads within effective range
Skill 3 Effective Range: 5
Name | Lvl. 1 | Max lvl. |
---|---|---|
Emancipate | 40% chance to deal 160% damage to a single enemy target | 40% chance to deal 558% damage to a single enemy target |
Proclamation | 1 turn prep, 30% chance to deal 164% damage to 1 enemy squad within range, and suppress them, being unable to move for 2 turns | 1 turn prep, 30% chance to deal 566.5% damage to 1 enemy squad within range, and suppress them, being unable to move for 2 turns |
Decimate | 45% chance to deal 146% damage to 3 random enemy squads within range on turn 2, 5, and 7 | 45% chance to deal 486% damage to 3 random enemy squads within range on turn 2, 5, and 7 |