Story
"Kill a murderer, the world's amount of murderers never changed, just kill some more then!" The Iron Hand A marauder that was once feared by hundreds if not thousands, killing, pillaging, mercenary works, you name a dirty work, he's probably done it before. After his crew being assimilated into the Eastern Dynasty, he is now on a warpath to plunder all the treasures of Terrabelle
Hero Details
Dictator Skills
Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad
Name | Lvl. 1 | Max lvl. |
---|---|---|
Dictator | 200 bonus marching capacity | 23,100 bonus marching capacity |
Defensive Formation | Footmen +5% Resistance | Footmen +50% Resistance |
Offensive Formation | Footmen +5% Might | Footmen +50% Might |
Awaken | Footmen 1.5% Might + Resistance 1.5% Damage 25% Bonus leadership | Footmen 15% Might + Resistance 15% Damage 250% Bonus leadership |
Rampage (active) | After using this skill, the hero’s formation has 55% bonus marching speed, and 55% bonus footmen might for 20min, 15h CD. When not active, 30% effect is in use during combat | After using this skill, the hero’s formation has 100% bonus marching speed, and 100% bonus footmen might for 20min, 15h CD. When not active, 30% effect is in use during combat |
Combat Skills
Activation Req: When the hero is leading Footmen
Skill 1 Target: 1 Random enemy squad within effective range
Skill 1 Effective Range: 5
Skill 2 Target: 1 Random enemy squad within effective range
Skill 2 Effective Range: 4
Skill 3 Target: 3 Random enemy squads within effective range
Skill 3 Effective Range: 5
Name | Lvl. 1 | Max lvl. |
---|---|---|
Iron Fan | 45% chance to deal 125% damage to a single enemy target | 45% chance to deal 505% damage to a single enemy target |
Iron Sleeves | 30% chance to deal 154% damage to 1 enemy squad within range, and suppress them, being unable to move for 1 turn | 30% chance to deal 503% damage to 1 enemy squad within range, and suppress them, being unable to move for 1 turn |
Iron Storm | 1 turn prep, 60% chance to deal 77% damage to 3 enemy squad within range | 1 turn prep, 60% chance to deal 247% damage to 3 enemy squad within range |