Yo’Xia Tie Iron Hand

Rise of Empires: Ice and Fire Legendary Hero
yoxia tie iron hand rise of empires hero

Story

"Kill a murderer, the world's amount of murderers never changed, just kill some more then!" The Iron Hand A marauder that was once feared by hundreds if not thousands, killing, pillaging, mercenary works, you name a dirty work, he's probably done it before. After his crew being assimilated into the Eastern Dynasty, he is now on a warpath to plunder all the treasures of Terrabelle

Hero Details

Name: Yo’Xia Tie
Nickname: Iron Hand
Quality: Legendary S1
Type: Combat
Role: Ranged – Mid or Back Row
Excels at: Training or leading Footmen units
Skills: 5 Dictator, 3 Combat

Dictator Skills

Activation Req: When stationed in the Training Grounds
Skill Target: Hero’s Squad

NameLvl. 1Max lvl.
Dictator200 bonus
marching capacity
23,100 bonus
marching capacity
Defensive
Formation
Footmen
+5% Resistance
Footmen
+50% Resistance
Offensive
Formation
Footmen
+5% Might
Footmen
+50% Might
AwakenFootmen
1.5% Might + Resistance
1.5% Damage
25% Bonus leadership
Footmen
15% Might + Resistance
15% Damage
250% Bonus leadership
Rampage
(active)
After using this skill, the hero’s formation has 55% bonus marching speed, and 55% bonus footmen might for 20min, 15h CD. When not active, 30% effect is in use during combatAfter using this skill, the hero’s formation has 100% bonus marching speed, and 100% bonus footmen might for 20min, 15h CD. When not active, 30% effect is in use during combat

Combat Skills

Activation Req: When the hero is leading Footmen
Skill 1 Target: 1 Random enemy squad within effective range
Skill 1 Effective Range: 5
Skill 2 Target: 1 Random enemy squad within effective range
Skill 2 Effective Range: 4
Skill 3 Target: 3 Random enemy squads within effective range
Skill 3 Effective Range: 5

NameLvl. 1Max lvl.
Iron Fan45% chance to deal 125% damage to a single enemy target45% chance to deal 505% damage to a single enemy target
Iron Sleeves30% chance to deal 154% damage to 1 enemy squad within range, and suppress them, being unable to move for 1 turn30% chance to deal 503% damage to 1 enemy squad within range, and suppress them, being unable to move for 1 turn
Iron Storm1 turn prep, 60% chance to deal 77% damage to 3 enemy squad within range1 turn prep, 60% chance to deal 247% damage to 3 enemy squad within range